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Other additions are gonna be more Leaf fights throughout the game (second rival basically), making Porygon easier to get in Kanto, some Admin fights for Team Rocket, a bit more fleshing out of Giovanni.īesides, I actually wanna try and make new routes instead of new dungeons. Change Viridian City (Gym) Map (5.1) weather to Sand Storm Change Sevault Canyon Map (3.64) weather to Sand Storm Change Trainer Tower Map (3.62) weather to Cloudy Change Water Path Map (3.60) weather to Cloudy Change Green Path Map (3.59) weather to Rainy Weather Change Outcast Island Map (3.58) weather to Rain with Thunder Storm Change Altering Cave Map (3.53) weather to Mist from Top Right Corner Change Bond Bridge Map (3.48) weather to Cloudy Change Cape Brink Map (3.47) weather to Rainy Weather Change Lost Cave Map (2.22) weather to In-house Weather Change Navel Rock Map (2.0) weather to Heavy Rain with Thunder Storm Change Altering Cave Map (1.122) weather to Cloudy Change Pattern Bush Map (1.121) weather to Rainy Weather Change Dotted Hole Map (1.120) weather to Cloudy Change Dotted Hole Maps' (1.116-1.119) weather to Underwater Mist Change Icefall Cave Maps' (1.110-1.113) weather to Three Snow Flakes Create Brendan Battle (01A) (Double Battle)
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Edit Rematch Room Map (31.1) (tiles, sprites and map script for Gio) Import Seven Island Old Woman script, assign to Old Woman in Seven Island house Map (31.0) Add Giovanni to unused Seven Island house, import his script+map script Edit unused Seven Island house Map (31.5), connect to Three Isle Port Map Import Jirachi script+flag map script+catch map script Import Altering Cave Map (3.53)+edit wild Pokémon there Import Meteorite script, assign to script tile on Outcast Island Map (3.58) Add sign with 'Leaf's House' to Cerulean City Map (3.3), both map edit and script. Edit map (7.9) (replace sign with a fourth plant) and remove the berry record script Add Leaf to Cerulean Berry House Map (7.9), import her script+map script Add Leaf to Cerulean Cave Map (1.74), import her script TILE Cutscene Trigger Script Final to Lost Cave (2.22)
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MAP Flashback Appear Script Final to Lost Cave (2.22) TILE Cutscene Trigger Script 5 to Lost Cave (2.21) MAP Flashback Appear Script 5 to Lost Cave (2.21) TILE Cutscene Trigger Script 4 to Lost Cave (2.19) MAP Flashback Appear Script 4 to Lost Cave (2.19) TILE Cutscene Trigger Script 3 to Lost Cave (2.17) MAP Flashback Appear Script 3 to Lost Cave (2.17) TILE Cutscene Trigger Script 2 to Lost Cave (2.13) MAP Flashback Appear Script 2 to Lost Cave (2.13) TILE Cutscene Trigger Script 1 to Lost Cave (2.12) MAP Flashback Appear Script 1 to Lost Cave (2.12) Import Lady Selphy script, assign to Selphy (Map 39.0) Change the description of the 'Letter' key item Import Pattern Bush Map (1.121), import Oak's script Add Brendan (facing up)+script to Navel Rock Map (2.55), add rocks from collapse, making only Lugia accessible Add Old Woman to Monean Chamber Map (2.27), add script+map script Remove Roar from the Three Beasts' move learnsets Import Three Beasts Scripts+flag map script+catch map script+item scripts in these dungeons Change Cape Brink (3.47) and Two Island (3.13) maps Block edit: 'Bubble animation?' 'Stand behind' 'upper' waterfall block (2E) (see Base) Block edit: 'Bubble animation?' 'Stand behind' 'lower' waterfall block (74) (see Base) Block edit: 'Warpable' 'stand behind' 'middle' waterfall block (20B) (see Base) Cloaked Cavern Map (3.52), located in Cape Brink Map (3.47) Newborn Crater Map (3.51), located in Water Labyrinth Map (3.55) Offshore Platform Map (3.50), located in Trainer Tower Map (3.62) (open the editor, go to 0171035 and replace the 25 29 01 there with 00 00 00)